Best Warframe Settings for FPS on PC (Every Video Option)

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The best Warframe settings for FPS are the Low or Medium Quality Preset with GPU Particles, Volumetric Fog, SSAO and SSGI turned down, post-processing effects (Motion Blur, Depth of Field, Film Grain, Bloom) off, Texture Memory matched to your VRAM, and DLSS 4 or FSR 3.1 at Quality. Warframe’s frame rate falls hardest when a full squad spams abilities, so the settings that scale with effects on screen matter far more than texture or geometry detail. Every recommendation below uses the exact names from Warframe’s Options → Display menu.

Best Warframe settings for FPS

Quick answer: what to change first

PrioritySettingFPS-first valueWhy it matters
1GPU ParticlesLow (or Disabled on weak GPUs)Biggest cost in ability-heavy fights
2Particle System QualityLowNumber of particles from abilities and effects
3Volumetric Fog QualityDisabled or LowHeavy in open landscapes and foggy tilesets
4SSAO Quality + SSGIDisabled / OffAmbient occlusion and global illumination are expensive screen-space passes
5Upscaling → MethodDLSS 4 (RTX) or FSR 3.1, QualityRenders fewer pixels, then upscales
6Shadow QualityLow or MediumShadow resolution costs GPU time everywhere
7Texture MemoryMatch your VRAMPrevents hitching when VRAM runs out

Change these, play one busy mission, and only then fine-tune the rest.

Display settings

These sit at the top of Options → Display.

SettingRecommendedNotes
Display ModeFullscreenOnly Fullscreen lets you pick the Refresh Rate; Borderless Fullscreen always renders at desktop resolution
Video ResolutionNativeUse Upscaling instead of a lower resolution for better image quality
Refresh RateYour monitor’s maximumOnly available in Fullscreen
Vertical SyncOff with G-Sync / FreeSync; On if you see tearing on a fixed-refresh monitorVSync caps FPS to your refresh rate
Max FramerateYour refresh rate (e.g. 144 Hz, 165 Hz, 240 Hz)Options run from 30 Hz to 360 Hz plus No Limit
Field of ViewPersonal preferenceSmall FPS cost; wider shows more enemies
Show FPSOn while tuningShows FPS, frame time, RAM, VRAM and ping to the session host

Max Framerate matters more than it looks. A steady cap at your refresh rate gives more even frame pacing than letting FPS swing between 100 and 250 — see how to cap your FPS correctly for why.

Upscaling: DLSS 4 vs FSR 3.1 vs FSR 2.2

Warframe’s Upscaling section renders the game at a lower fixed resolution and upscales it with a temporal algorithm. Digital Extremes says upscaling is most beneficial at 1080p and above.

MethodWorks onBest use
DLSS 4NVIDIA RTX cards onlyFirst choice on RTX; usually the cleanest image
FSR 3.1Any modern GPUFirst choice on AMD, Intel Arc and GTX cards
FSR 2.2Any modern GPUFallback if FSR 3.1 shows artifacts on your setup
Off—Native resolution with your chosen Anti-Aliasing

Set Quality to Quality first, then Balanced if you need more frames; Performance and Ultra Performance are for 4K or very weak hardware. While any upscaler is on, Warframe makes Anti-Aliasing and Dynamic Resolution unavailable, so the upscaler handles both. For the trade-offs between the three technologies, see DLSS vs FSR vs XeSS.

Graphics settings

Quality Preset sets everything below in one go (Low / Medium / High); changing any single option switches it to Custom. Pick the preset closest to your hardware, then adjust:

SettingOptionsFPS-first value
Geometry QualityLow – LudicrousMedium (Low on weak GPUs)
Shadow QualityLow – LudicrousLow or Medium
Texture MemoryLow / Medium / HighLow on 4 GB, Medium on 6–8 GB, High above
Particle System QualityLow / Medium / HighLow
GPU ParticlesDisabled – LudicrousLow (Disabled on integrated graphics)
Anti-AliasingDisabled / FXAA / SMAA / TAA 8XSMAA (Medium) if not upscaling
Anisotropic FilteringOff / 2 / 4 / 84–8 on a dedicated GPU; Off on Intel integrated graphics
Trilinear FilteringDefault / On / OffDefault

Anisotropic Filtering is cheap on a modern dedicated GPU, so keep it at 4 or 8 for sharp floors. On integrated graphics it’s worth turning off: DE added the Off option specifically because it improved performance by about 10% on Intel HD Graphics.

Ludicrous presets for geometry, shadows and GPU particles are for screenshots and high-end cards — they rarely look different in motion but cost real frames in big fights.

Advanced settings

The Advanced block is where most of the free FPS hides. These are mostly on/off effects:

SettingFPS-first valueWhy
SSAO QualityDisabled or LowExpensive screen-space pass
SSGIOffNeeds SSAO Medium or above anyway
Volumetric Fog QualityDisabled or LowHeavy in open worlds
Volumetric LightingOffLight rays and lit fog
Local ReflectionsOffScreen-space reflections
Dynamic LightingOn (Off on very old hardware)DE added the toggle for older hardware
High Shader QualityOff on weak GPUsBetter shaders at a GPU cost
Sun ShadowsOff for max FPSDE: can be disabled to improve performance
Character Shadows / Contact ShadowsOff for max FPSExtra shadow passes on characters
Enhanced DecalsOff for max FPSBullet decals on surfaces
Motion Blur / Depth of FieldOffBlur hides detail and costs frames
Film Grain / Distortions / GlareOffVisual noise, no gameplay value
BloomOff or low Bloom IntensityBright fringes that can hide enemies
Weapon Elemental FXPersonal preferenceCosmetic
Dynamic ResolutionDisabled (if upscaling) or AutoAuto lowers resolution when FPS drops; unavailable with upscaling
Optimized Flip-ModelOnImproves DirectX 11 performance in Borderless and Windowed; needs a restart; not available on DirectX 12
Reduce Frame LatencyOn with VSync off or a G-Sync / FreeSync displayLower latency and less VRAM; on fixed-refresh monitors at low FPS slow pans can look less smooth

If you want Warframe to still look good, the effects most worth keeping are Dynamic Lighting and Sun Shadows — they change how the game reads more than film grain or bloom do.

Settings by PC type

PCQuality PresetUpscalingTexture MemoryKey changes
Low-end / integrated graphicsLowFSR 3.1 Balanced or PerformanceLowGPU Particles Disabled, Anisotropic Off, Volumetric Fog Disabled, Sun Shadows Off
Mid-range (GTX 1660 / RX 6600 class)MediumFSR 3.1 Quality (DLSS 4 on RTX)MediumSSAO Low, SSGI Off, Volumetric Fog Low, post-processing off
High-end (RTX 4070 / RX 7800 XT and up)HighDLSS 4 Quality or OffHighKeep effects, cap Max Framerate at your refresh rate

DirectX 11 or DirectX 12?

Warframe lets you choose DirectX 11 or DirectX 12 (Beta) in the launcher settings (gear icon), not in the in-game menu. Test both on the same mission type for 15 minutes and keep whichever gives steadier frame times — DirectX 12 can hitch briefly the first time new effects appear while shaders are prepared. DirectX 12 needs Windows 10 20H2 or Windows 11. The full comparison is in our Warframe stuttering fix.

Windows settings that help Warframe

  • Update your graphics driver — Digital Extremes calls it the most important step for any performance issue. A clean install with DDU helps if problems started after an update.
  • Install Warframe on an SSD so new areas load without pauses.
  • Close overlays and apps that monitor system, disk or network activity; DE flags them as a common cause of performance problems.
  • Check your power plan and Game Mode setting — see Windows Game Mode on or off for when it helps.

If Warframe still runs badly

Low FPS with every effect off usually means something outside the video menu: a laptop on integrated graphics, VRAM at its limit, or a squad host with a bad connection (which looks like stutter but isn’t a graphics problem). Work through the Warframe stuttering fix for frame-time spikes and the Warframe crash fix if the game closes or freezes. For Windows-side latency tuning that helps every game, see How to Minimize Input Delay for Competitive Gaming.

Frequently asked questions

What are the best Warframe settings for FPS?

For the most FPS in Warframe, start from the Low or Medium Quality Preset, set GPU Particles and Particle System Quality to Low, disable Volumetric Fog, SSAO and SSGI, turn off Motion Blur, Depth of Field, Film Grain and Bloom, and set Texture Memory to match your graphics card's VRAM. On an NVIDIA RTX card, DLSS 4 at Quality adds frames with little visual cost; on other cards, FSR 3.1 does the same job.

Which Warframe setting costs the most FPS?

In Warframe the biggest FPS costs are the effects that scale with how much is happening on screen: GPU Particles and Particle System Quality (ability spam in a full squad), Volumetric Fog Quality, SSAO with SSGI, and Shadow Quality. Lower those first, because they cause the drops in busy fights where you need frames most, while settings like Brightness or Field of View cost nothing.

Should I use DLSS or FSR in Warframe?

Warframe offers DLSS 4, FSR 3.1 and FSR 2.2 under Display → Upscaling → Method. Use DLSS 4 if you have an NVIDIA RTX card, since it usually looks cleanest at the same internal resolution; use FSR 3.1 on AMD, Intel or older NVIDIA cards. Start at Quality, and note that Warframe disables Anti-Aliasing and Dynamic Resolution while any upscaler is on.

What Texture Memory should I use in Warframe?

Texture Memory controls how much VRAM Warframe can use for textures, with Low, Medium and High options. Use Low on 4 GB graphics cards, Medium on 6–8 GB and High on cards with more. If Show FPS reports VRAM usage at your card's limit during busy missions, drop it one step, because running out of VRAM causes hitches rather than a smooth FPS drop.

Does Field of View affect FPS in Warframe?

Field of View has a small cost in Warframe, because a wider view puts more of the level and more enemies on screen at once, but it is minor next to particles, fog and shadows. Set it to what feels comfortable for spotting enemies and movement; if you are chasing every last frame, lower the effects settings first rather than narrowing your view.