EMPULSE Best Settings for FPS: Max Performance on Day One

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EMPULSE is a 6v6 movement shooter from 1047 Games (the Splitgate studio) built around wall-runs, grapple hooks, holojumps, and mechs. At this pace, FPS and input lag aren’t quality-of-life niceties — they are competitive tools. This guide sets up your PC for the lowest latency and highest sustainable frame rate on day one.

EMPULSE Best Settings for FPS: Max Performance on Day One

EMPULSE rewards fast reactions above everything else. Every frame you gain and every millisecond you cut from input lag directly translates to won gunfights.

System requirements

TierCPUGPURAM
Minimumi3-6100 / Ryzen 3 1200GTX 960 / RX 4708 GB
Recommendedi5-6600K / Ryzen 5 1400GTX 1060 / RX 58012 GB
Competitive targeti5-10400 / Ryzen 5 5600RTX 3060 / RX 660016 GB

At minimum specs, target 60 FPS at 1080p Medium. At the competitive tier, target 144 FPS at 1080p Low–Medium with DLSS Performance.

Display settings

SettingValueWhy
Display ModeFullscreenLowest latency — Borderless adds compositor delay
ResolutionNativeUse DLSS for load reduction, not a non-native res
Refresh RateYour monitor’s maxConfirmed in Windows Display Settings too
V-SyncOffAdds full-frame buffer delay — cap the FPS instead
Frame Rate LimitRefresh − 3Prevents render queue buildup, tightest latency
Brightness / GammaPersonal preference

Best graphics settings for FPS

EMPULSE is a fast-paced movement game — low-latency visuals beat high-fidelity visuals. Prioritize consistency over visual quality.

SettingRecommendedNotes
Shadow QualityLowLargest GPU cost — biggest FPS gain when lowered
Shadow DistanceLowComplements Shadow Quality reduction
Ambient OcclusionOffHigh cost, low competitive benefit
Anti-AliasingLow / TAATAA reduces shimmer on moving geometry
Texture QualityMediumVRAM-dependent; minimal FPS impact
Effects QualityLowReduces particle load during hectic fights
Post-ProcessingLowMotion blur, depth of field: Off or minimum
Motion BlurOffReduces visual clarity on fast movement
View DistanceMediumDon’t go below Medium — affects enemy visibility
FoliageLow
VSyncOff

DLSS and NVIDIA Reflex

DLSS 4.5

If you have an RTX GPU, DLSS Super Resolution is the single most impactful setting for FPS vs. image quality:

  • DLSS Balanced — recommended for 1080p, excellent quality/FPS trade
  • DLSS Performance — for 1440p or when GPU is the hard limit
  • DLSS Quality — minimal FPS gain; only if you have headroom to spare

DLSS is not available on AMD or Intel Arc GPUs — use FSR if it’s exposed in-game, or run at native with low settings.

NVIDIA Reflex

Enable NVIDIA Reflex: On (or On + Boost if available). In a movement shooter where wall-run timing and grapple hits are frame-precise, Reflex’s reduction in render latency is one of the highest-value single-click options you have. On Boost mode, the GPU prioritizes low latency over raw throughput — suitable for EMPULSE where consistent sub-144 FPS matters more than uncapped peaks.

GPU driver settings

NVIDIA

  1. Low Latency Mode → Ultra (NVIDIA Control Panel → Manage 3D Settings → EMPULSE)
  2. Power Management Mode → Prefer Maximum Performance
  3. V-Sync → Off

AMD

  1. Anti-Lag → On
  2. Radeon Boost — test; it dynamically drops resolution during fast motion which suits movement games
  3. V-Sync → Off

System settings

  1. Windows Power Plan → High Performance — keeps CPU cores at full clock, reducing scheduler jitter.
  2. Game Mode → On (Windows Settings → Gaming → Game Mode).
  3. Disable overlays during competitive play (Discord, Steam, Xbox Game Bar).
  4. Let EMPULSE’s shader compilation finish on first launch before queuing a match.

Timer resolution

Enable Tier1Timer for the lowest system-level input latency. Timer resolution tightens the Windows scheduler to 0.5ms from the default 15.6ms — in a game where wall-run timing and grapple hooks are frame-counted, that tighter scheduling is directly felt.

Network

EMPULSE is a multiplayer-first game. Reduce network-side latency with:

Quick-reference checklist

  • Display Mode: Fullscreen
  • V-Sync: Off, Frame Rate: refresh − 3
  • Shadows: Low, AO: Off, Motion Blur: Off
  • DLSS: Balanced (RTX) or FSR (AMD/Arc)
  • NVIDIA Reflex: On
  • Low Latency Mode: Ultra (NVIDIA) / Anti-Lag (AMD)
  • Power Plan: High Performance
  • Timer resolution: Tier1Timer applied
  • Shader compilation: complete before first match

Fullscreen, V-Sync off, a tight frame cap, Shadows Low, AO Off, NVIDIA Reflex On, and Tier1Timer cover the vast majority of controllable latency and FPS in EMPULSE. In a movement shooter, those gains are immediately felt — set them up before your first match.

Frequently asked questions

What are the best settings for EMPULSE for maximum FPS?

Set Display Mode to Fullscreen, disable V-Sync, cap FPS to your refresh rate minus 3, set Shadow Quality to Low or Medium, disable Ambient Occlusion, and enable DLSS Performance or Balanced if your GPU supports it. NVIDIA Reflex reduces input lag significantly in a game this fast-paced — always enable it.

Does EMPULSE support DLSS and NVIDIA Reflex?

Yes. EMPULSE supports DLSS 4.5 with Super Resolution and NVIDIA Reflex for low-latency mode. Reflex is especially impactful in a movement shooter where reaction time directly determines who wins a grapple or wall-run firefight. Enable both if you have an RTX card.

Why is EMPULSE running poorly on my PC?

The most common early-access causes are: shader compilation stutter on first launch (wait for the shaders-compiling screen to finish before playing), outdated GPU drivers, running in Windowed/Borderless instead of exclusive Fullscreen, or V-Sync enabled. Check the EMPULSE Stuttering Fix guide if problems persist after these steps.

What graphics settings have the biggest FPS impact in EMPULSE?

Shadows and Ambient Occlusion have the largest GPU cost in most Unreal Engine-based movement shooters. After those, reducing Anti-Aliasing quality and any screen-space reflections gives the next-biggest FPS gains. Texture quality has almost no FPS impact unless you are VRAM-limited, so leave it at a visually acceptable level.

What are the minimum system requirements for EMPULSE?

Minimum: GTX 960 or RX 470, Intel Core i3-6100, 8GB RAM. Recommended: GTX 1060 or RX 580, Core i5-6600K or Ryzen 5 1400, 12GB RAM. For high refresh rate competitive play at 1080p, a GTX 1070 / RX 5500 XT or better is the practical target.